//
//  LBLomoFilter.h
//  OpenGLGame
//
//  Created by Nguyen Cong Huy on 12/8/12.
//  Copyright (c) 2012 UIT. All rights reserved.
//

#ifndef OpenGLGame_LBLomoFilter_h
#define OpenGLGame_LBLomoFilter_h

#include "LBThreeInputFilter.h"
class LBLomoFilter: public LBThreeInputFilter{
    
public:
    LBLomoFilter();
    void setBlendTexture(LBTexture * blendTexture);
    void setSaturationBlendTexture(LBTexture * blendTexture);
};

#endif
